f362e14dc5
* Update entrypoint.sh * Update entrypoint.sh * modified to support proper requirements for godot-ci project * Modified for testing * added a copy of the action for testing * test * added ls * added ls debug * modified ls debug * Last push fixes the issue with not building, both build tests work * Modified it so we showcase Support for Testing 3.x and 4.x Godot Projects * Modified the Github Action names to properly reflect the tests
25 lines
532 B
INI
25 lines
532 B
INI
[preset.0]
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name="linux"
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platform="Linux/X11"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../test_project.x86_64"
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.0.options]
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=true
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binary_format/embed_pck=false
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custom_template/release=""
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custom_template/debug=""
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