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build-godot-action/3.x_test_project/export_presets.cfg
Bioblaze Payne f362e14dc5
Update entrypoint.sh (#22)
* Update entrypoint.sh

* Update entrypoint.sh

* modified to support proper requirements for godot-ci project

* Modified for testing

* added a copy of the action for testing

* test

* added ls

* added ls debug

* modified ls debug

* Last push fixes the issue with not building, both build tests work

* Modified it so we showcase Support for Testing 3.x and 4.x Godot Projects

* Modified the Github Action names to properly reflect the tests
2023-07-10 15:31:28 -04:00

25 lines
532 B
INI

[preset.0]
name="linux"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="../../test_project.x86_64"
patch_list=PoolStringArray( )
script_export_mode=1
script_encryption_key=""
[preset.0.options]
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true
binary_format/64_bits=true
binary_format/embed_pck=false
custom_template/release=""
custom_template/debug=""