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build-godot-action/.bumpversion.cfg
2020-01-31 23:25:56 -05:00

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[bumpversion]
current_version = 0.0.0
commit = False
tag = True
tag_name = {new_version}
[semver]
main_branches = master
major_branches =
minor_branches = feature
patch_branches = hotfix, bugfix